Picture

Picture of me

Résumé

Résumé

About Me

Currently, I am a full time employee at Elysium Inc. where I develop daily, software used to translate data within industry CAD systems such as Catia, SolidWorks, NX, Pro/ENGINEER.

Previously, I was employed as a contractor for GameCloud Studios working on an undisclosed iPhone football game.

Directly before that, I contracted for Tarver Games on the iPhone game Ghosts Attack, the AccuWeather.com Intel AppUp store application, and the AccuWeather.com iPhone application.

Some time before that I taught as an English language instructor for AEON in Tsudanuma, Chiba, Japan.

In 2007, I graduated with a major in computer science from the University of California, Los Angeles (UCLA).

During the summer of my senior year at UCLA, I completed an internship as a core programmer working on the Wii Wall-E game at THQ Heavy Iron Studios.

While attending UCLA, I helped graduate students conduct research at the UCLA Magix computer graphics lab on the Dynamic Animation and Control Environment (D.A.N.C.E) by fixing bugs associated the FLTK front-end used for model skinning.

I also led a group of students in the creation of a Java based shoot em up game (Shooter Game) using software developed by UCLA's Association for Computing Machinery (ACM) called the Game Console Framework.

When not working or programming, I enjoy pursuing various other creative endeavors such as taking photographs and making videos. Please take a look around and enjoy!